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Learning= relatively permanent change in organism’s behavior due to experience
Learning= relatively permanent change in organism’s behavior due to experience
- not due to instincts, genetics, maturation, temporary states
How do we learn?
association: minds connect events that occur in sequence (Aristotle, Locke, Hume)
stimulus-stimulus learning= associate one event with another
- squirt sea slug with water, then shock it
- slug learns to anticipate shock, curls up when squirted with water
response-consequence learning: certain behaviors bring about results
- training animals to do tricks- reward them by giving them a treat when they do it right
Ivan Pavlov
classical conditioning: organism associates two previously unassociated stimuli
- dogs salivate when he rings bell, because he always rings bell before feeding
unconditioned stimulus= stimulus that naturally/automatically triggers a response
- not learned, rather, instinctual
unconditioned response= unlearned, naturally occurring response to the unconditioned stimulus
neutral stimulus= does not provoke a response
conditioned stimulus= neutral stimulus becomes associated with unconditioned stimulus, triggering response
conditioned response= learned response to previously neutral stimulus
acquisition= initial stage in conditioning in which association between neutral and unconditioned takes place
- neutral stimulus usually occurs before unconditioned response
- ½ second between neutral and unconditioned is preferable
extinction= when unconditioned stimulus does not follow conditioned stimulus, conditioned response decreases, goes extinct
spontaneous recovery= after rest period, association recovers
stimulus generalization: tendency to respond to stimuli that are similar to conditioned stimulus
- tested on dogs: conditioned stimulus on thigh, dogs likely to respond to other stimuli on thigh, even if it is not the original conditioned stimulus
stimulus discrimination: organism can distinguish between conditioned stimulus and other stimuli
- dogs learned to tell different bell tones apart
Cognitive Processes
Watson and Pavlov disregarded cognitive processes, focused on behavior alone
- (watson worked in marketing and used classical conditioning to his advantage)
expectancy= animals learn predictability of a stimulus
- this learning is constrained by the animal’s biology
- it is easier to train a pig to push something with its snout than it is to train it to pick something up with its teeth
- predisposition to learn things that aid in survival
- taste aversions to poisonous things, more easily fear snakes than bunnies
Operant conditioning
- organism acts on environment to receive predicted stimulus
respondent behavior= automatic response to a certain stimulus
law of effect (Thorndike): rewarded behavior is likely to reoccur
- skinner was inspired by this law, developed “operant chamber”
- rat presses bar and is rewarded with food
shaping: procedure that reinforces to gradually guide behavior
- reinforcer= event that always increases frequency of behavior it follows
- primary reinforcer: innately satisfying (food)
- conditioned (secondary) reinforcer: learned because of their association with primary reinforcers
- immediate v. delayed reinforcement: in rats, reinforcer must come directly after action or they will lose track of what they are being rewarded for
- humans are more advanced-- understand delayed reinforcers
- negative reinforcement: strengthens response by removing or reducing undesirable stimuli (snooze button on an alarm clock, tylenol to fight a headache)
- reinforcer schedules
- continuous: get desired response every time you do behavior
- partial/intermittent reinforcement: reinforcers only appear at times
- great resistance to extinction, because organism keeps hoping that they will get lucky next time they perform the behavior
- fixed-interval schedules: reinforce after a fixed time period
- variable-interval schedules: reinforce after varying time increments
- fixed-ratio schedule: reinforces after fixed number of responses
- variable-ratio schedule: reinforces after random numbers of responses
- punishment= aversive event that decreases behavior
- positive punishment: give negative stimulus
- negative punishment: remove positive stimulus
- note: punishment is very effective, but has negative side effects: unwanted fear of punisher, confusion-if the punishment comes without explanation, justifies aggression, punishable behavior still occurs in the absence of the punisher
Learning by Observation
modeling: observing and imitating a behavior (intelligent animals)
- mirror neurons in frontal cortex are designed for observation and copying
- helps us mirror emotions in others--if someone is sad, we empathize
- Bandura’s Bobo doll experiment: kids imitate violence they see in adults
- antisocial models of behavior from media are bad
- link between media violence and increased aggression in children
- desensitizes us to violence so we don’t react to brutaltity
- prosocial models also work: showing kindness promotes kindness
Skinner’s radical behaviorism
- believed that even mental processes are behaviors caused by conditioning
- cognition is relevant, however
- latent learning: learning becomes apparent only when there is an incentive to show it
- rats memorize mazes even if there is no reward
Motivation
- intrinsic motivation- internal desire to complete a task for its own sake
- extrinsic motivation- complete task for the reward
- rewards are not always motivation: if you pay kids to do a fun task, it becomes less fun
Applications of Skinner
- teaching machines: shape learning in small steps, reinforcements
- athletics: trophies for winning, crowd cheering reinforces
- commission work: the more you sell, the more you make (extrinsic motivation)
- raising pets and kids: train them to behave using operant conditioning
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